Spider-Man 2 fast-travel could be even faster, but confirm prompt needed for player usability

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Victoria developed a deep love for video games watching her brothers barrel their way through Goldeneye 007. She will unashamedly spout forth all sorts of niche Zelda lore to anyone who will listen (and even at times to those who won't), and makes the best pancakes you have ever seen.

's fast-travel hold-to-confirm prompt is not hiding a load point. It could have been even faster, but developer Insomniac made the decision to value player usability over speed and scoring points on the internet.

Well, that's not the case. This theory has now been squashed by Insomniac's own director of core technologies Mike Fitzgerald. As part of athread discussing Spider-Man 2's review scores, Fitzgerald said Insomniac discussed removing the hold-to-confirm prompt in a bid to"address that accusation", before it ultimately decided this wasn't the best idea.

 

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